Module title: Digital Video Development

SCQF level: 08:
SCQF credit value: 20.00
ECTS credit value: 10

Module code: IMD08104
Module leader: John Morrison
School School of Computing
Subject area group: Creative and Social informatics
Prerequisites

Module Code IMD07106
Module Title Producing Digital
Examples of Equivalent Learning
Using a camera for video production.

2018/9, Trimester 1, Face-to-Face, Edinburgh Napier University
Occurrence: 002
Primary mode of delivery: Face-to-Face
Location of delivery: MERCHISTON
Partner: Edinburgh Napier University
Member of staff responsible for delivering module: John Morrison
Module Organiser:


Learning, Teaching and Assessment (LTA) Approach:
Blended format using lectures and practical instruction supplemented with Moodle resources detailing directed and reflective study. Lectures will be two hours in length and will cover technology, development and design.

The lecturer led practical sessions will be focussed around weekly tasks utilising appropriate instruction materials. By completing each task the student will extend the knowledge gained from the published texts and lectures, whilst having access to lecturer support. Some of this time will also be set aside for monitoring progress on the coursework. Students will be encouraged to bring in their coursework each week to discuss their progress in small groups led by the lecturer.

The remaining time will be devoted to directed study, where a comprehensive list of references will be supplied in order to illustrate advanced practice, these will incorporate videos, books, papers and websites, which will be updated regularly. The content of the module will be regularly updated to reflect current technological developments and research within the school.




Formative Assessment:
Students will be supported by way of a “feed-forward” approach through regular meetings with their tutor scheduled during the development of the video production.




Summative Assessment:
Students will develop digital video based projects contextualised in real world scenarios. The assessment will provide opportunities for students to develop their own style and a high quality portfolio asset.




Student Activity (Notional Equivalent Study Hours (NESH))
Mode of activityLearning & Teaching ActivityNESH (Study Hours)
Face To Face Lecture 24
Face To Face Practical classes and workshops 24
Independent Learning Guided independent study 152
Total Study Hours200
Expected Total Study Hours for Module200


Assessment
Type of Assessment Weighting % LOs covered Week due Length in Hours/Words
Practical Skills Assessment 40 1,2,3,4 7 HOURS= 50, WORDS= 0
Project - Written 60 1,2,3,4 14 HOURS= 75, WORDS= 0
Component 1 subtotal: 100
Component 2 subtotal: 0
Module subtotal: 100

Description of module content:

This module builds on practical camera and production skills from prior learning and explores some of the exciting applications and possibilities of digital video in society. It covers a broad spectrum of use cases from research to creative practice and provides space and encouragement for you to develop your own style. This is achieved through a series of engaging learning experiences, which support you in putting the theory and technology into practice. The stimulating coursework briefs provide you with lots of agency to explore and pursue your own interests. Through the design, production and evaluation of a digital video project, you will build confidence with the tools and principles while nurturing a more sophisticated visual vocabulary, valuable for future studies and a career in Digital Media and Interaction Design.

The Module covers:
• A review of the state of the art in digital video and its applications in entertainment, research and creative practice.
• Contemporary Digital video pipelines: Pre-production, production, post-production.
• Narrative structure in digital video and its applications in entertainment, research and creative practice.

Learning Outcomes for module:

Upon completion of this module you will be able to

LO1: Demonstrate a practical understanding of the current trends and technologies applicable to digital video in practice and research.

LO2: Show practical knowledge of the different forms of narrative structure applied in the development of digital video.

LO3: Determine and produce in a systematic manner digital video to a given brief and project schedule.

LO4: Evaluate the principles, methods and techniques utilised in the development and delivery of digital video.

Indicative References and Reading List - URL:

Core - EVANS, R (2005) PRACTICAL DV FILMMAKING: FOCAL PRESS, 2nd ed. - ISBN: 0240807383
Core - JONES, C. & JOLIFFE. J. (2006) THE GUERRILLA FILM MAKERS HANDBOOK: CONTINUUM INTERNATIONAL, 3rd ed. - ISBN: 082647988
Core - MUSBURGER, R (2010) SINGLE-CAMERA VIDEO PRODUCTION: FOCAL PRESS, 5th ed. - ISBN: 0240812646
Core - SHANER, P. & JONES, G.E (2004) REAL WORLD DIGITAL VIDEO: PEACHPIT PRESS, 2nd ed. - ISBN: 0321238338
Core - VINEYARD, J (2008) SETTING UP YOUR SHOTS: GREAT CAMERA MOVES EVERY FILMMAKER SHOULD KNOW: MICHAEL WIESE PRODUCTIONS, 2nd ed. - ISBN: 1932907424
Core - WHEELER, P (2005) PRACTICAL CINEMATOGRAPHY: FOCAL PRESS, 2nd ed. - ISBN: 0240519620
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