Core Module Information
Module title: Sound Design for Interactive Media

SCQF level: 11:
SCQF credit value: 20.00
ECTS credit value: 10

Module code: IMD11118
Module leader: Callum Goddard
School School of Computing, Engineering and the Built Environment
Subject area group: Applied Informatics
Prerequisites

There are no pre-requisites for this module to be added

Description of module content:

You will begin by considering different types of interactive media, such as Auditory Displays, Video Games, and Sound Art, and their evolution and patterns of use over recent decades. Interactive media production methods are then surveyed, which include: requirements gathering, dialogue editing, dialogue recording, location recording, foley, sound editing, sampling and synthesis, programming and testing. Strategies for planning are examined, incorporating: event mapping, actions (triggers, cues, events), emotions, duration, variation and interactivity. Finally approaches to implementing sound design are reviewed, which comprises: palette, mix, elements, parameters, memory/stream management, geometry, and environments.

Learning Outcomes for module:

Upon completion of this module you will be able to

LO1: Conceptualise design principles for sound in interactive media.

LO2: Critically review production methods for sound for interactive media.

LO3: Critically assess approaches of affecting audiences’ perception of interactive media using sound design.

LO4: Design, to a professional standard, the sound for a given example of interactive media.

Full Details of Teaching and Assessment
2024/5, Trimester 3, In Person,
VIEW FULL DETAILS
Occurrence: 002
Primary mode of delivery: In Person
Location of delivery: MERCHISTON
Partner:
Member of staff responsible for delivering module: Callum Goddard
Module Organiser:


Student Activity (Notional Equivalent Study Hours (NESH))
Mode of activityLearning & Teaching ActivityNESH (Study Hours)NESH Description
Face To Face Lecture 20 Lectures encompasing design practices and principles, along with production methods for interactive media. The role sound design plays and the techniques required to apply it to interactive media, as well as methods and approaches to evaluating an measuring audience's perceptions of interactice media.
Face To Face Tutorial 20 Weekly tutorials where you will discuss current progress and work on your chosen project. Formative feedback will be provided during these sessions.
Face To Face Guided independent study 160 You will be provided with materials and resources to support ongoing independent study following up on topics explored during the taught periods. This is also opportunity for your own exploratory research on the topics to supplement the provided materials.
Total Study Hours200
Expected Total Study Hours for Module200



Indicative References and Reading List - URL:
Sound Design for Interactive Media