2024/5, Trimester 1, In Person,
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Occurrence: | 001 |
Primary mode of delivery: | In Person |
Location of delivery: | MERCHISTON |
Partner: | |
Member of staff responsible for delivering module: | Peter Chapman |
Module Organiser: | |
Student Activity (Notional Equivalent Study Hours (NESH)) |
Mode of activity | Learning & Teaching Activity | NESH (Study Hours) | NESH Description |
Face To Face | Lecture | 20 | The lectures cover the content of the module, using interactive techniques and discussions. Core ideas from the games engineering are introduced. |
Face To Face | Tutorial | 20 | In the tutorials, you have an opportunity to apply the knowledge from the lectures on a series of exercises. In the later weeks, you will also have the opportunity to develop your game, and gain valuable formative feedback on your work. |
Online | GROUPIND_STUDY | 160 | With your group, you will work on your game and the other practical exercises outside of scheduled hours. You will be directed towards additional reading and resources so that you can develop your ideas past the module content. |
| Total Study Hours | 200 | |
| Expected Total Study Hours for Module | 200 | |
Assessment |
Type of Assessment | Weighting % | LOs covered | Week due | Length in Hours/Words | Description |
Report | 10 | 3~4 | Week 7 | , WORDS= 1500 words | A continuation of the your game development, this is the technical overview of your plan. It will cover items such as assets needed, competitors, inspirations, and game mechanics. |
Portfolio | 75 | 1~2~3~4 | Week 13 | , WORDS= 8 pages/40hours | In this final report, you will give the technical details of your achievement, along with explanations for any deviations from your Game Design Document. There will also be an individual reflective report, where you discuss how the project ran, what you have achieved, and what you could have done differently. |
Oral Presentation | 5 | 3~4 | Week 3 | HOURS= 10 minutes | You and your team will give a pitch for your game. It will cover the high level details of your game, and what you plan to create. |
Oral Presentation | 10 | 1~2~3~4 | Week 13 | HOURS= 20 minutes | You will have the opportunity to showcase your game to the module team, allowing them to play it. You will also explain known bugs and issues, and what you would do to develop the game further. |
Component 1 subtotal: | 100 | | |
Component 2 subtotal: | 0 | | | | |
Module subtotal: | 100 | | | | |