Core Module Information
Module title: Introduction to Coding and Software in Digital Education

SCQF level: 11:
SCQF credit value: 20.00
ECTS credit value: 10

Module code: EDU11121
Module leader: Louise Drumm
School Department of Learning, Teaching & Enhancement
Subject area group: Learning and Teaching Enhancement
Prerequisites

There are no pre-requisites for this module to be added

Description of module content:

In this module you will be introduced to the digital building blocks of contemporary technologies; from algorithms, through data structures and logic which make up code, to the decisions behind interfaces and web page design. This module will give you insight into how technologies are designed, so you can make informed choice about their appropriate use in your education context. You will get hands-on experience to develop your knowledge of the fundamentals of programming, where you will learn how to code simple applications. Furthermore, you will be introduced to good practice in presenting accessible and engaging digital content, including text, graphs, web pages, interactivity, through appropriate use of widely available software to develop online content. Applying these skills to your own context, you will have the opportunity to utilise them in a hands-on project which you will use in your role. These skills will be framed within the larger context of the use of technology for learning and teaching, and you will be introduced to some of the wider debates concerning usability, user experience (UX) and pedagogy.

Learning Outcomes for module:

Upon completion of this module you will be able to
LO1: Demonstrate a critical understanding of the principles of coding, design, data and presentation of digital information.
LO2: Investigate and critically assess technologies used for learning and teaching with reference to pedagogy and usability literature.
LO3: Design, develop and evaluate a digital learning artefact which demonstrates an appreciation of the learner experience, useability and using appropriate technologies.
LO4: Critically reflect on designing and leading a workshop for peers on a technology for learning or teaching.

Full Details of Teaching and Assessment
2024/5, Trimester 2, Blended,
VIEW FULL DETAILS
Occurrence: 001
Primary mode of delivery: Blended
Location of delivery: ONLINE
Partner:
Member of staff responsible for delivering module: Louise Drumm
Module Organiser:


Student Activity (Notional Equivalent Study Hours (NESH))
Mode of activityLearning & Teaching ActivityNESH (Study Hours)NESH Description
Independent Learning Practical classes and workshops 7.5 From weeks 2 to 6, you will engage with a weekly 90 minute online computer lab. During each lab, you will be working through a problem-based learning activity to gradually build your skills and confidence in coding and software. You will be working at your own pace, but the tutor will bring the group together at set points to share learning and give feedback on progress.
Independent Learning Guided independent study 7.5 From weeks 2 to 5, a weekly topic will be made available on Moodle, comprising videos, readings and external content. You can work through these materials at your own pace and in your own time each week, and provide a foundation for the problem-based tasks in the corresponding weekly computer labs.
Independent Learning Guided independent study 3 A self-study unit on Critiquing Learning Technology is made available to you to engage with at your own pace in preparation for writing the report on your digital artefact. These materials will introduce you to the wider debates relevant to the field and critical approaches to understanding education and technology.
Independent Learning Practical classes and workshops 6 During the second half of the module, all students will lead a short workshop for peers to train them on the use of a technology for learning and teaching of their choice. This will allow for the cohort to learn from each others' independent activities and for each student to gain experience of leading a workshop.
Independent Learning Guided independent study 176 During this time, you will be working independently on developing your learning artefact, and writing and researching for the accompanying report.
Total Study Hours200
Expected Total Study Hours for Module200


Assessment
Type of Assessment Weighting % LOs covered Week due Length in Hours/Words Description
Class Test 20 4 Week 6 HOURS= 90 min x 5 The computer labs run from weekly from Week 2 to Week 6. During each 90 minute lab, students will be asked to complete a task on a worksheet (LO1). They will submit this work to a assessment dropbox on Moodle. The worksheets are made available on Moodle from the start of each week and students may complete and submit their work at any point during the week. Support on completing the task will be provided during the computer lab session.
Project - Practical 80 1~2~3 Week 13 HOURS= Equiv to 4,000 You are tasked with designing, developing and evaluating a digital artefact for learning and teaching use in your context, built using web-based technologies, coding/scripting or specialised software of your choice (LO3). As part of this process, you will lead a workshop for peers training them in technology/ies you used to develop your artefact or the artefact itself (LO2). You will produce a report in which you critically evaluate (a) the technologies you used to make your artefact and (b) the usability for students and pedagogical purpose of your design, with reference to the literature. You will also include a short reflection on your experience of leading workshop for your peers.
Component 1 subtotal: 20
Component 2 subtotal: 80
Module subtotal: 100

Indicative References and Reading List - URL:
EDU11121 Introduction to coding and software in Digital Education