Core Module Information
Module title: Playful Interaction

SCQF level: 08:
SCQF credit value: 20.00
ECTS credit value: 10

Module code: IMD08114
Module leader: Dimitri Darzentas
School School of Computing, Engineering and the Built Environment
Subject area group: Applied Informatics
Prerequisites

There are no pre-requisites for this module to be added

Description of module content:

As the sociologist Huizinga has observed, play pre-dates culture, pre-dates civilisation. It is something we unambiguously share with many animals. Easily and mistakenly dismissed as an empty activity, play and playfulness underpin language, many forms of knowing, poetry, literature and many aspects of ‘new media?, and they may provide a conceptual basis for the next generation of interactive technology. This module will comprise a wide ranging review of the role of play and playfulness from psychological, sociological, narratological and technological perspectives.

Learning Outcomes for module:

Upon completion of this module you will be able to

LO1: Demonstrate an understanding of the importance of play at a societal level with respect to language, art and playful interaction.

LO2: Demonstrate an understanding of the importance of playfulness in the use, evaluation and design of playful interactions.

LO3: Demonstrate practical ability to design and implement interactive playful experiences.

Full Details of Teaching and Assessment
2024/5, Trimester 2, In Person,
VIEW FULL DETAILS
Occurrence: 002
Primary mode of delivery: In Person
Location of delivery: MERCHISTON
Partner:
Member of staff responsible for delivering module: Dimitri Darzentas
Module Organiser:


Student Activity (Notional Equivalent Study Hours (NESH))
Mode of activityLearning & Teaching ActivityNESH (Study Hours)NESH Description
Face To Face Lecture 20 The lecture will cover the theoretical underpinnings of Games, Games Design and Play
Face To Face Practical classes and workshops 20 The practical sessions will involve hands-on activities involving the design and implementation of physical and digital games.
Online Guided independent study 160 Guided independent study
Total Study Hours200
Expected Total Study Hours for Module200


Assessment
Type of Assessment Weighting % LOs covered Week due Length in Hours/Words Description
Oral Presentation 50 1~2 Week 13 HOURS= 5 minutes Presentation of design, delivered in person or via produced video. Please see briefing for specifications.
Project - Practical 50 3 Week 13 HOURS= 500 words Design artefact suitably showcasing a vertical slice, or minimum viable product using appropriate approach. Please see brief for specifications.
Component 1 subtotal: 100
Component 2 subtotal: 0
Module subtotal: 100

Indicative References and Reading List - URL:
Playful Interaction (IMD08114)