Core Module Information
Module title: Scripting for Interactive Media

SCQF level: 09:
SCQF credit value: 20.00
ECTS credit value: 10

Module code: IMD09128
Module leader: John McGowan
School School of Computing, Engineering and the Built Environment
Subject area group: Applied Informatics
Prerequisites

There are no pre-requisites for this module to be added

Description of module content:

The development of an interactive experience using game engine technology that focuses on using scripting to aid the delivery of a narrative. This will be further enhanced through the use of animation and audio. Suitable pre-production materials will be produced in order to effectively implement this interactive experience. Upon completion of this, the process will then be evaluated.

Learning Outcomes for module:

Upon completion of this module you will be able to:

O1: Produce appropriate planning and pre-production materials used to implement a narrative based, interactive experience.
LO2: Construct a virtual narrative using game engine technology.
LO3: Apply industry standard scripting techniques and processes to create interactivity.
LO4: Evaluate the effectiveness of the implemented scripting and process.

Full Details of Teaching and Assessment
2022/3, Trimester 1, BLENDED, Edinburgh Napier University
VIEW FULL DETAILS
Occurrence: 001
Primary mode of delivery: BLENDED
Location of delivery: MERCHISTON
Partner: Edinburgh Napier University
Member of staff responsible for delivering module: John McGowan
Module Organiser:


Learning, Teaching and Assessment (LTA) Approach:
Blended format using lectures and practical instruction supplemented with Moodle resources detailing directed and reflective study. Lectures will cover theory, with extensive examples of current practice. Case studies will be presented both by the lecturer and students to encourage them to evaluate the use and effectiveness of storytelling and interactivity found in interactive media (all LOs)

Weekly practical sessions will be used to enable the development of appropriate scripting skills. Tutor support and formative feedback from the tutor will be available at every session to ensure progression and acquisition of the required skills that will enable students to achieve. At a later stage of the module, time will be set aside for monitoring the students’ progress on the project (all LOs).

Both the lectures and practical sessions will directly support the development of the summative assessment of this module.





Formative Assessment:
Formative assessment will be through informal tutor feedback at practical sessions and formal feedback.

Summative Assessment:
Summative evaluation is through a final project coursework where students are required to produce an interactive experience with a strong focus on narrative storytelling. This will be informed through the development of a range of appropriate industry standard pre-production materials. (All LOs)

Student Activity (Notional Equivalent Study Hours (NESH))
Mode of activityLearning & Teaching ActivityNESH (Study Hours)
Face To Face Lecture 24
Face To Face Practical classes and workshops 24
Independent Learning Guided independent study 152
Total Study Hours200
Expected Total Study Hours for Module200


Assessment
Type of Assessment Weighting % LOs covered Week due Length in Hours/Words
Project - Written 30 All 7 HOURS= 20, WORDS= 0
Portfolio 70 All 15 HOURS= 80, WORDS= 0
Component 1 subtotal: 100
Component 2 subtotal: 0
Module subtotal: 100

Indicative References and Reading List - URL:
IMD09128 Scripting For Interactive Media