Module title: Design Thinking and Doing

SCQF level: 09:
SCQF credit value: 20.00
ECTS credit value: 10

Module code: IMD09142
Module leader: John Morrison
School School of Computing
Subject area group: Creative and Social Informatics
Prerequisites

You must have a good grounding in the following subject areas: Interaction Design, Visual Communication.

Examples of equivalent learning Successful completion of:
Advanced Higher:
• Visual Communication
• Interactive Media Design

2020/1, Trimester 2, BLENDED,
Occurrence: 001
Primary mode of delivery: BLENDED
Location of delivery: MERCHISTON
Partner:
Member of staff responsible for delivering module: John Morrison
Module Organiser:


Learning, Teaching and Assessment (LTA) Approach:
The student will develop a project in the area of digital media / interaction design. They will be supported by workshops (LOs 104) and team meetings (LOs 1-3). Most of the student’s effort is focused on investigating the subject area (LOs 1,2) developing (LO3), and reflecting (LO4) on the process.

Formative Assessment:
Formative feedback will be given to students through peer and tutor critique sessions.

Summative Assessment:
LOs 1-3 are primarily assessed by a series of group submissions throughout the trimester. LO4 is assessed by an individual reflexive submission.

Student Activity (Notional Equivalent Study Hours (NESH))
Mode of activityLearning & Teaching ActivityNESH (Study Hours)
Face To Face Lecture 12
Face To Face Tutorial 12
Face To Face Groupwork (Scheduled) 100
Independent Learning Guided independent study 76
Total Study Hours200
Expected Total Study Hours for Module200


Assessment
Type of Assessment Weighting % LOs covered Week due Length in Hours/Words
Report 40 1,2 8 HOURS= 80, WORDS= 0
Report 60 3,4 14 HOURS= 120, WORDS= 0
Component 1 subtotal: 100
Component 2 subtotal: 0
Module subtotal: 100

Description of module content:

What you will learn and what this module is about?

In this module, you will work both individually and as a team to research, develop and evaluate a self-determined service design challenge. This will involve applying to practice a Research through Design strategy in the field of digital media and interaction design. The process includes demonstrating sound ethical procedures, project management, evaluative and self-appraisal skills.

A fundamental aim is to develop your vocabulary and confidence with qualitative research approaches and methods for collecting data and evaluating process and outcomes. These research skills will provide a solid foundation that you can hone and apply during your academic journey and beyond.

The content of the module will be updated to reflect current technological developments and research within the school.

Learning Outcomes for module:

On completion of this module, you will be able to:
LO1: Develop a critical understanding of research philosophy and theories pertinent to Research through Design strategies.

LO2: Apply to practice a Research through Design strategy, demonstrating sound ethical procedures, to a self-determined service design challenge.

LO3: Evaluate and critically reflect on the project's process and outcomes.

LO4: Show capacity for self-appraisal by documenting and analysing your learning journey on the module.

Indicative References and Reading List - URL:
IMD09142 Design Thinking and Doing