2025/6, Trimester 2, Blended, Edinburgh Napier University
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| Occurrence: | 001 |
| Primary mode of delivery: | Blended |
| Location of delivery: | MERCHISTON |
| Partner: | Edinburgh Napier University |
| Member of staff responsible for delivering module: | Fiona Stewart |
| Module Organiser: | |
| Student Activity (Notional Equivalent Study Hours (NESH)) |
| Mode of activity | Learning & Teaching Activity | NESH (Study Hours) | NESH Description |
| Face To Face | Lecture | 20 | Lectures provide the underpinning theory to support the practical sessions. In addition the history of 3D animation and it's place in industry are a focus. |
| Face To Face | Practical classes and workshops | 20 | Classes focus on learning the fundamentals of 3D animation through a series of challenges before applying this knowledge to an individual project focussed on either the animation or games industry. |
| Independent Learning | Guided independent study | 160 | Materials are provided on Moodle for students to build on the skills introduced in class. |
| Total Study Hours | 200 | |
| Expected Total Study Hours for Module | 200 | |
| Assessment |
| Type of Assessment | Weighting % | LOs covered | Week due | Length in Hours/Words | Description |
| Practical Skills Assessment | 35 | 1~2~3~4 | Week 6 | HOURS= 50 hours | This assessment comprises 5 technical challenges covering core animation principles and skills. |
| Project - Practical | 65 | 1~2~3~4 | Not Yet Determi | HOURS= 100 hours | You will chose to focus on either a games or animation brief and produce development materials and a substantial animated piece before reflecting on the outcome. |
| Component 1 subtotal: | 100 | | |
| Component 2 subtotal: | 0 | | | | |
| Module subtotal: | 100 | | | | |