2025/6, Trimester 1, Blended, Edinburgh Napier University
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| Occurrence: | 002 |
| Primary mode of delivery: | Blended |
| Location of delivery: | MERCHISTON |
| Partner: | Edinburgh Napier University |
| Member of staff responsible for delivering module: | John McGowan |
| Module Organiser: | |
| Student Activity (Notional Equivalent Study Hours (NESH)) |
| Mode of activity | Learning & Teaching Activity | NESH (Study Hours) | NESH Description |
| Face To Face | Lecture | 20 | Combination of lectures, discussion, and debates on contemporary techniques and tools used within linear and interactive media industry. Lectures will incorporate learning technologies to facilitate class engagement and as prompts to wider discussions. These sessions will also introduce you to the principles of linear and interactive VFX design and the use of narrative, which will be put into practice during the practical sessions. |
| Face To Face | Practical classes and workshops | 20 | Practical classes and workshops where you'll work independently, or in groups if appropriate, to support and discuss your work while designing and developing a linear or interactive project using industry standard tools. |
| Online | Guided independent study | 160 | Guided independent study includes researching a tool or technique that interests you for the coursework; who the target audience is and why; and sourcing a suitable narrative for the project. Following this, technical implementation of the work will require individual study and testing using the tool of your choice. This method combines the independence of self-directed study with the guidance of a structured framework provided by academic staff. |
| Total Study Hours | 200 | |
| Expected Total Study Hours for Module | 200 | |
| Assessment |
| Type of Assessment | Weighting % | LOs covered | Week due | Length in Hours/Words | Description |
| Project - Practical | 40 | 1~2 | Week 7 | HOURS= 40 Hours | A pitch presentation including identification of the target audience, a tool or technique that will be used to enhance a chosen narrative, as well as identifying the narrative itself. A case study should look at background and uses of the tool/technique, as well as justification for its use. Small scale testing should be implemented and results discussed for recommendations for development in phase 2. This should culminate in a previsualization and planning document. |
| Project - Practical | 60 | 1~2~3 | Exam Period | HOURS= 60 Hours | Phase 2 is a practical implementation of the presentation and case study outlined in phase 1. This focuses on the chosen industry standard tool or technique presented in the previsualization, developed into a full production, with supporting evaluative documentation. |
| Component 1 subtotal: | 100 | | |
| Component 2 subtotal: | 0 | | | | |
| Module subtotal: | 100 | | | | |