Module title: Creative Computing

SCQF level: 10:
SCQF credit value: 20.00
ECTS credit value: 10

Module code: IMD10108
Module leader: Tom Flint
School School of Computing
Subject area group: Creative and Social Informatics
Prerequisites

IMD09119 or examples of equivalent learning such as experience of developing interactive responsive environments.


Description of module content:

The module links historical and current arts practice to present issues within the field of computer-mediated creative practice. Students will be exposed to the concepts of visual language and semiotic practice and given tools and techniques with which they will be able to communicate meaning to the general public. A historical, critical understanding will be achieved through the study of the history of technology driven art.

Students will be introduced to the creative use of technology and programming techniques allowing the development of products, installations and screen based artefacts that engage with current developments within computer-mediated creative practice.

Learning Outcomes for module:

On completion of the module, students will be able to:

LO1: Design digitally-based creative projects that make appropriate use of physical, aural, visual,
time-based or interaction components.

LO2: Evaluate the appropriate technology to construct a computer-mediated creative project.

LO3: Evaluate emergent debates within computer-mediated creative projects by creating a piece of work that analyses and engages with complex issues in the wider environment.

LO4: Critically appraise their work in relation to current practice and theory.

Indicative References and Reading List - URL:
Contact your module leader