Core Module Information
Module title: Soundscapes

SCQF level: 10:
SCQF credit value: 20.00
ECTS credit value: 10

Module code: IMD10112
Module leader: Iain McGregor
School School of Computing, Engineering and the Built Environment
Subject area group: Applied Informatics
Prerequisites

Requisites: Pre-requisite: [Module IMD09148] Sound Design

Description of module content:

In this module, you will develop a critical understanding of how sound functions in a range of perceptual, cultural, and design contexts. The module begins with an investigation into the physical behaviour of sound—through vibration, waveforms, and transmission—before progressing to psychoacoustics, where you will examine the mechanisms of hearing and the cognitive processes involved in auditory perception. Topics include attention, memory, and the influence of context on interpretation, alongside the concept of cognitive load and how sound can enhance or disrupt understanding in complex, interactive environments. Listening is explored as a situated and embodied experience, shaped by language, spatial awareness, and the acoustic character of everyday environments. The relationship between sound and identity, memory, and place is considered alongside the ethical, inclusive, and sustainable dimensions of sound design. Particular attention is given to accessibility, hearing diversity, and the needs of non-trained listeners. Throughout the module, you will apply research-informed methods—such as sound mapping, listening diaries, and user interviews—to analyse listening behaviours and inform your creative practice. These insights will support the development and evaluation of an original sound design for linear or interactive media, such as a short film, immersive installation, or interactive application. By the end of the module, you will be able to approach sound design as a reflective, research-informed practitioner, capable of making creative and evidence-based decisions for diverse listening contexts.

Learning Outcomes for module:

Upon completion of this module you will be able to

LO1: Analyse the physical behaviour of sound—including vibration, waveform, and transmission—and evaluate its perceptual and spatial implications in designed listening experiences.

LO2: Critically evaluate research and theory relating to auditory perception, psychoacoustics, and the cognitive dimensions of listening, with reference to sound design practice.

LO3: Apply psychoacoustic principles to the design and realisation of original sound for linear or interactive media, demonstrating a reflective and user-centred approach.

LO4: Design and carry out listener evaluations with non-specialist audiences, synthesising qualitative insights to assess the clarity, impact, and communicative success of your sound design.

Full Details of Teaching and Assessment
2024/5, Trimester 1, Blended,
VIEW FULL DETAILS
Occurrence: 001
Primary mode of delivery: Blended
Location of delivery: MERCHISTON
Partner:
Member of staff responsible for delivering module: Iain McGregor
Module Organiser:


Student Activity (Notional Equivalent Study Hours (NESH))
Mode of activityLearning & Teaching ActivityNESH (Study Hours)NESH Description
Face To Face Tutorial 20 In-person tutorial session
Independent Learning Lecture 40 Online lecture
Online Guided independent study 140 Guided independent study
Total Study Hours200
Expected Total Study Hours for Module200


Assessment
Type of Assessment Weighting % LOs covered Week due Length in Hours/Words Description
Project - Practical 90 1~2~3~4 13 HOURS= 140 Project - Practical
Oral Presentation 10 1~2~3~4 12 HOURS= 20 Oral Presentation
Component 1 subtotal: 100
Component 2 subtotal: 0
Module subtotal: 100

Indicative References and Reading List - URL:
Soundscapes