Core Module Information
Module title: TV Entertainment Production (COG)

SCQF level: 10:
SCQF credit value: 20.00
ECTS credit value: 10

Module code: LMD10117
Module leader: Damien Swarbrick
School School of Arts and Creative Industries
Subject area group: Screen and Performance
Prerequisites

There are no pre-requisites for this module to be added

Description of module content:

In this module you will engage with a range of entertainment formats, such as quiz, game, talent and chat shows as well as factual entertainment. You will analyse and practise the production skills and techniques appropriate to the formats. You will examine the role of popular entertainment within broadcasting schedules and the industry and also the scope of international formats. Working in groups you will devise your own ideas for an entertainment programme. The best of the ideas will be selected to be developed and produced as 15 minute pilot programmes by the groups. You will work together in specific roles to realise the productions. The teaching on this module will be closely linked to the specific technical requirements for the professional delivery of each group?s chosen pilot format. Students will produce a role production file which will contain all the necessary pre-production and research documentation relevant to your role. You will document individual achievements and professional practice in your on-line log. There will be practical exercises and master-classes throughout the module designed to enhance your technical and production skills, including multi-camera studio production, gallery direction, vision mixing and post production.

Learning Outcomes for module:

Upon completion of this module you will be able to

LO1: Develop and work with knowledge and understanding of contemporary entertainment television production and of the diverse approaches across a range of different channels and new media.

LO2: Anticipate and appraise production requirements specific to your role as part of a team, in the research, development and production of an entertainment pilot.

LO3: Make effective use of enhanced technical & production skills within a specialist role.

LO4: Develop personal and production management and communication skills.

LO5: Extract core issues and confidently analyse themes relating to contemporary television entertainment genres and formats, with reference to UK and international broadcast and creative media industries.

Full Details of Teaching and Assessment
2024/5, Trimester 1, In Person,
VIEW FULL DETAILS
Occurrence: 001
Primary mode of delivery: In Person
Location of delivery: CITYGLASGOW
Partner:
Member of staff responsible for delivering module: Damien Swarbrick
Module Organiser:


Student Activity (Notional Equivalent Study Hours (NESH))
Mode of activityLearning & Teaching ActivityNESH (Study Hours)NESH Description
Face To Face Practical classes and workshops 54 You will engage in studio practical classes and lectures that emphasise the comprehensive development and pitching of creative ideas, conducting detailed studio run-throughs to refine technical and creative elements, and preparing thoroughly for all aspects of production, including logistical planning, role-specific responsibilities, and collaborative problem-solving
Online Guided independent study 146 You will be expected to actively collaborate with fellow students, contributing meaningfully to the collective development of the group’s projects while advancing your individual learning objectives. This approach mirrors professional industry practices, fostering teamwork, adaptability, and shared accountability.
Total Study Hours200
Expected Total Study Hours for Module200


Assessment
Type of Assessment Weighting % LOs covered Week due Length in Hours/Words Description
Portfolio 30 1~2~4~5 Week 12 , WORDS= 1500 words You will produce a production portfolio. The portfolio should include the treatment for the pilot, along with any relevant pitching documents. A sizzle reel may also be included. These materials can be submitted as a group.In addition, each individual group member should submit the programme idea they originally proposed, along with the documentation related to their specific role throughout the pre-production, production, and post-production phases of the group project. This may involve performing various roles, such as editing inserts during pre-production or acting as the floor manager on the production day. It is essential to outline the specific responsibilities tied to your role and how you plan to fulfill them.You should thoroughly research your role, particularly as it pertains to the genre of studio entertainment. This research should be reflected in your documentation, which may include technical requirements, creative ideas (such as set design, casting, directing, or vision mixing), and organisational plans (like schedules, contributor lists, or contingency plans).
Learning Log 30 1~2~3~4~5 Exam Period HOURS= 2000 words This assignment will include an individual reflective log in which you will critically reflect on the progress of the project, your specific role(s) within the team, and the finished program. In this log, you are expected to assess your contributions to the project, evaluate the challenges and successes you encountered, and reflect on how your role evolved throughout the process. Additionally, you should offer insight into the overall development of the program, considering both the technical and creative aspects. This reflective log should demonstrate self-awareness and critical thinking, highlighting what you have learned and how it will inform your future work in similar projects.
Project - Practical 40 1~2~3~4 Exam Period HOURS= 15 minutes This is a practice-based group project, where both individual roles and the overall production are considered as you help produce a TV pilot. The pilot should incorporate multi-camera studio work alongside VT inserts, such as titles, stings, packages, and location reports, as necessary. The program must be properly credited according to the module and course guidelines.The project will be assessed on several key criteria, including the originality of the idea, which reflects the creativity and uniqueness of the concept, and the ambition of the project, considering its scale and aspirations. Attention to the genre and entertainment format is crucial, ensuring the production aligns with the agreed-upon guidelines set by the Module Leader. Technical competence will be evaluated based on the proficiency demonstrated in aspects such as camera work, sound, and editing, while production values and skills will be judged by the overall quality and professionalism of the execution. Organisational skills will be assessed by how well tasks, timelines, and resources are managed throughout the project.Furthermore, flair, imagination, and visual style will be important, as the project should showcase creativity and a strong visual aesthetic. The quality of the script will also play a key role in evaluation, with emphasis on its ability to support and enhance the overall production. Lastly, evidence of teamwork will be considered, with a focus on how effectively the group collaborates and communicates to achieve the project’s goals. These criteria will collectively determine the success of both individual contributions and the final production.
Component 1 subtotal: 70
Component 2 subtotal: 30
Module subtotal: 100

Indicative References and Reading List - URL:
Contact your module leader