Module title: Creative Practice

SCQF level: 09:
SCQF credit value: 20.00
ECTS credit value: 10

Module code: MUS09133
Module leader: Renée Stefanie
School School of Arts and Creative Industries
Subject area group: Humanities and Culture
Prerequisites

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2019/0, Trimester 2, Face-to-Face, Edinburgh Napier University
Occurrence: 001
Primary mode of delivery: Face-to-Face
Location of delivery: MERCHISTON
Partner: Edinburgh Napier University
Member of staff responsible for delivering module: Renée Stefanie
Module Organiser:


Learning, Teaching and Assessment (LTA) Approach:
Learning & Teaching methods including their alignment to Los
Teaching and learning takes the following forms:
You will actively engage with VLE presentations and tasks provided on Moodle as an introduction to topics that will be enhanced through application in classes and practical workshops. The self-study skills utilised in VLE engagement will contribute to the realisation of learning outcomes 1, 2, 3, 4 and 5
You will actively participate in group labs with a subset of your peers; you will take part in regular discussion, application and experimentation relating to skills and concepts initially introduced on Moodle. The topics covered and skills utilised in these labs will contribute to the realisation of learning outcomes 1, 2, 3, 4 and 5
Time allocated to individual learning activity should be used to: explore additional materials provided on Moodle as enhancement of topics covered; research ideas for use in creating products; reflect on and evaluate practice and products; work on the production of creative products; explore concepts with further research and reading. The skills utilised in independent activity will contribute to the realisation of learning outcomes 1, 2, 3, 4 and 5
Time allocated to independent group work should be used to: evaluate progress in the production of creative products; discuss processes, ideas, intentions and problems as you work towards developing a mutually agreed outcome. The skills utilised in independent group collaboration will contribute to the realisation of learning outcomes 1, 2, 3, 4 and 5.

Embedding of employability/PDP/Scholarship Skills
Throughout this module you will be expected to conduct yourself in a professional manner, utilising your skills and creative ideas independently and collaboratively, underpinned by well-structured project management.

Successful completion of this module will enhance skills required of industry professionals and entrepreneurs as well as many other working environments. The module will encourage you to develop and enhance the following transferable skills:

Communication skills: providing and clarifying information; sharing ideas; developing and evaluating products.
Problem solving skills: working within specified parameters; sourcing materials and resources; transforming ideas and products.
Personal skills: self-motivation; adaptability and flexibility when working within set parameters or in collaboration with others.
Reflective and intellectual skills: critical evaluation of approaches and results; challenging of assumptions and inferences; exploring application and transferability of skills, resources and knowledge.

Formative Assessment:
The University is currently undertaking work to improve the quality of information provided on methods of assessment and feedback. Please refer to the section on Learning and Teaching Approaches above for further information about this module’s learning, teaching and assessment practices, including formative and summative approaches.

Summative Assessment:
The University is currently undertaking work to improve the quality of information provided on methods of assessment and feedback. Please refer to the section on Learning and Teaching Approaches above for further information about this module’s learning, teaching and assessment practices, including formative and summative approaches.

Student Activity (Notional Equivalent Study Hours (NESH))
Mode of activityLearning & Teaching ActivityNESH (Study Hours)
Face To Face Groupwork (Independent Study) 5
Face To Face Tutorial 20
Independent Learning Guided independent study 175
Total Study Hours200
Expected Total Study Hours for Module200


Assessment
Type of Assessment Weighting % LOs covered Week due Length in Hours/Words
Report 25 1,3 7 HOURS= 0, WORDS= 700
Report 20 1,3,4 14 HOURS= 0, WORDS= 500
Practical Skills Assessment 55 1,2,4 6 HOURS= 0, WORDS= 1000
Component 1 subtotal: 45
Component 2 subtotal: 55
Module subtotal: 100

Description of module content:

You will explore the significance of creative practice as it pertains to a portfolio career in the music industries. Classes and related assessment will include:
Defining and setting parameters for your learning and development in creative projects that take in your career goals within the music industries.
Collaboration and communication when working on creative projects.
Expressing ideas and information when carrying out set tasks, taking in to account varying ways people interact with information.
Formulating ideas and challenging assumptions in relation to the creative tasks you undertake, including extracurricular creative projects, through discussion, research, collaboration, reflection, and experimentation.
Transforming your creative outputs by combining, substituting, adapting, modifying, eliminating and re-engineering.
Formally evaluating outputs of creative projects and collaborations.

Students will deploy and refine transferable skills such as independent study, motivation, time-management, project management, communication and critical thinking.

Learning Outcomes for module:

Upon completion of this module, you will be able to:
LO1: Utilise a problem solving approach in realising a personal creative goal within the parameters of a defined task.
LO2: Realise a specific creative output through the synthesis and application of knowledge and skills (i.e. combine domain related skills with knowledge gained in previous studies, experiences or pursuits).
LO3: Specify parameters, purposes and intentions in defining a problem or task, using appropriate terminology.
LO4: Evaluate your application of skills in the process of realising creative outputs.
LO5: Interpret and translate information and concepts when aiding comprehension in second or third parties.

Indicative References and Reading List - URL:

Core - A MODEL OF THE CREATIVE PROCESS - WWW.DUBBERLY.COM/CONCEPT-MAPS/CREATIVE-PROCESS.HTML
Core - TED TED TALKS CREATIVITY - WWW.TED.COM/TALKS/TAGS/CREATIVITY
Recommended - DANIEL J LEVITIN (2008) THIS IS YOUR BRAIN ON MUSIC: UNDERSTANDING A HUMAN OBSESSION: ATLANTIC BOOKS - ISBN: 978184354716
Recommended - JAMES YOUNG (2003) A TECHNIQUE FOR PRODUCING IDEAS: MCGRAW-HILL PROFESSIONAL - ISBN: 9780071410946
Recommended - BILL PERE (2010) SONGCRAFTERS COLORING BOOK: THE ESSENTIAL GUIDE TO EFFECTIVE AND SUCCESSFUL SONGWRITING: CREATIVE SONGWRITING ACADEMY PRESS - ISBN: 9781453835661
Recommended - PHILIP BALL (2011) THE MUSIC INSTINCT: HOW MUSIC WORKS AND WHY WE CAN’T DO WITHOUT IT: OXFORD UNIVERSITY PRESS - ISBN: 978019989642
Recommended - ADRIAN NORTH, DAVID HARGREAVES (2008) THE SOCIAL AND APPLIED PSYCHOLOGY OF MUSIC: OXFORD UNIVERSITY PRESS - ISBN: 978019856742
Recommended - DAVID BYRNE (2013) HOW MUSIC WORKS: CANONGATE BOOKS - ISBN: 978085786252
Recommended - KEN ROBINSON (2001) OUT OF OUR MINDS: LEARNING TO BE CREATIVE: CAPSTONE, 2nd ed.
Recommended - CREATIVE PROBLEM SOLVING - WWW3.WOOSTER.EDU/TEAGLE/DOCS/BYRON CREATIVE PROBLEM SOLVING.PDF
Recommended - BRAIN PICKINGS - WWW.BRAINPICKINGS.ORG
Recommended - TED TED TALKS ART - WWW.TED.COM/TALKS/TAGS/ART, TED
Recommended - TED TED TALKS DESIGN - WWW.TED.COM/TALKS/TAGS/DESIGN, TED
Recommended - TED TED TALKS MUSIC - WWW.TED.COM/TALKS/TAGS/MUSIC, TED
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