Module title: Software Development 1

SCQF level: 11:
SCQF credit value: 20.00
ECTS credit value: 10

Module code: SET11102
Module leader: John Owens
School School of Computing
Subject area group: Software Engineering
Prerequisites

N/A

2018/9, Trimester 1, Face-to-Face, Edinburgh Napier University
Occurrence: 001
Primary mode of delivery: Face-to-Face
Location of delivery: MERCHISTON
Partner: Edinburgh Napier University
Member of staff responsible for delivering module: John Owens
Module Organiser:


Learning, Teaching and Assessment (LTA) Approach:
Learning & Teaching methods including their alignment to LOs
Key application development skills will be developed during the practical sessions in the lab, building on exemplars in lectures (LO1-5).
During the tutorials students will develop solutions to programming problems providing them with problem solving skills as well as practical programming skills. Students will also be able to make use of general application development drop-in surgeries.

Assessment (formative or summative)
Formative Students will be given practical questions to complete each week. They will get feedback on their progress during their tutorials.
Summative Students will take a short class test (LO1) mid-way through the module and complete a larger piece of practical coursework towards the end of the module (LO1-5)



Formative Assessment:
The University is currently undertaking work to improve the quality of information provided on methods of assessment and feedback. Please refer to the section on Learning and Teaching Approaches above for further information about this module’s learning, teaching and assessment practices, including formative and summative approaches.

Summative Assessment:
The University is currently undertaking work to improve the quality of information provided on methods of assessment and feedback. Please refer to the section on Learning and Teaching Approaches above for further information about this module’s learning, teaching and assessment practices, including formative and summative approaches.

Student Activity (Notional Equivalent Study Hours (NESH))
Mode of activityLearning & Teaching ActivityNESH (Study Hours)
Face To Face Lecture 24
Face To Face Practical classes and workshops 24
Independent Learning Guided independent study 152
Total Study Hours200
Expected Total Study Hours for Module200


Assessment
Type of Assessment Weighting % LOs covered Week due Length in Hours/Words
Practical Skills Assessment 90 1,2,3,4,5 14 HOURS= 40, WORDS= 0
Practical Skills Assessment 10 1 9 HOURS= 1.5, WORDS= 0
Component 1 subtotal: 100
Component 2 subtotal: 0
Module subtotal: 100

Description of module content:

Program Environment: Use of an interactive development environment.

Basic Programming Skills: Variable declarations, printing to the
screen, reading from the keyboard, simple arithmetic operations,
sequence, selection and iteration, functional decomposition, arrays,
simple GUI's.

Introduction to object-oriented programming.

Program testing and documentation.

Learning Outcomes for module:

Upon completion of this module you will be able to:


LO1: Use a modern interactive programming development environment.

LO2: Make informed decisions in order to select and employ programming constructs in the development of Java applications using text interfaces and graphical user interfaces.

LO3: Design and use suitable test cases for program testing.

LO4: Produce appropriate program documentation.

Indicative References and Reading List - URL:

Core - SIERRA AND BATES (2005) HEAD FIRST JAVA: PRENTICE-HALL, 2005th ed.
Core - ALLAN VERMEULEN, SCOTT W. AMBLER, GREG BUMGARDNER, AND ELDON METZ (2000) THE ELEMENTS OF JAVA STYLE: CAMBRIDGE UNIVERSITY PRESS, 2000
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